How to approach recurring locations?
Posted: Sat 9. Feb 2019, 02:14
New user to Articy trying to get a handle on the workflow-
What is the best way to approach areas that the player returns to at different times in the game when it comes to location maps?
Should I add all the links etc to the same location map? Or create a new location map for each visit?
Lets say there's a warehouse early in the game the player goes through to complete some objectives- but there are some areas they cannot access yet because they lack a key/item-
Should I include the areas they access later in the "early" map or make a separate location map for the time in the game when they come back to access the now unlocked areas?
Just looking for some guidance on handling these situations. Thank you.
What is the best way to approach areas that the player returns to at different times in the game when it comes to location maps?
Should I add all the links etc to the same location map? Or create a new location map for each visit?
Lets say there's a warehouse early in the game the player goes through to complete some objectives- but there are some areas they cannot access yet because they lack a key/item-
Should I include the areas they access later in the "early" map or make a separate location map for the time in the game when they come back to access the now unlocked areas?
Just looking for some guidance on handling these situations. Thank you.