[BUG] Importer do not load localization from packages

Thu 29. Jun 2017, 09:45

Hi. We have big Articy project (>300k words) and now reworking export packages. All flow fragments moved to separate packages (and excluded from default) do not loaded by Unity importer. Looks like usage of "_" in package names break this. So "something_name" do not work and "something-name" will work.
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misterionkell
 
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Re: [BUG] Importer do not load localization from packages

Thu 29. Jun 2017, 12:21

Hi misterionkell,

yeah that sounds wrong, but i need a bit more information.
For example: You have 2 packages, one with 5 flow fragments and the package is called "something_name" and another package with 10 entities called "entities".

What happens now once Imported in unity:
In the database view are there only the 10 entities? Or are you seing all 15 objects (entities and flow fragments)
Are both packages selectable as "load as default" or is only one actually visible?

I will try to reproduce it and see how that is tied to the naming.

Thank you for reporting that!

Best regards

Nico
Nico Probst
Senior Software Engineer | Articy | LinkedIn
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[Articy] Nico Probst
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Re: [BUG] Importer do not load localization from packages

Thu 29. Jun 2017, 12:26

We seing all 15 objects but only 10 of them with localization and just from packages without "_" in package names.
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misterionkell
 
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Re: [BUG] Importer do not load localization from packages

Thu 29. Jun 2017, 12:35

Ah ok so its related to the localization packages, this sounds like a wrong regex.

That narrows it down, i will have a look into it!
Nico Probst
Senior Software Engineer | Articy | LinkedIn
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