How the branchs in IArticyFlowPlayerCallbacks is ordered?
Posted: Mon 4. Dec 2017, 18:12
While running in Articy we always have answers in vertical aligned order - as see it in Articy flow so i see in preview. But in Unity we have unpredictible branch ordering.
Here is also sample articy flow - https://monosnap.com/file/o2CCJiXo66kDKQ1l9YrK5KB1MNnbfq (link to image service becouse of forum image size limits to 800px):
- In Articy presentation we have branch order 1,2,3,4.
- In Unity we have branch order - 3,1,2,4.
Is here some documentation or rules of ordering for IArticyFlowPlayerCallbacks.OnBranchesUpdated(IList<Articy.Unity.Branch>) method?
Here is also sample articy flow - https://monosnap.com/file/o2CCJiXo66kDKQ1l9YrK5KB1MNnbfq (link to image service becouse of forum image size limits to 800px):
- In Articy presentation we have branch order 1,2,3,4.
- In Unity we have branch order - 3,1,2,4.
Is here some documentation or rules of ordering for IArticyFlowPlayerCallbacks.OnBranchesUpdated(IList<Articy.Unity.Branch>) method?