Using "self" for custom C#-methods
Posted: Thu 5. Apr 2018, 11:04
I would like to use "self" param with my custom c#-methods in conditions and instructions, like:
Is it possible?
I get error when import data to unity:
- Code: Select all
MyMethod (self, 12, "abc");
Is it possible?
I get error when import data to unity:
- Code: Select all
Assets/ArticyContent/Generated/ArticyScriptFragments.cs(1156,20): error CS0103: The name `MyMethod' does not exist in the current context