New version available! 2.0.1 (34488)

Tue 27. Nov 2018, 13:52

Hi everyone,

We released a small update. Besides some bugfixes you can now have conditional text parts in ArticyTexts. Furthermore, the plugin works now with Unity Cloud Build.
You can find the new version here.

Code: Select all
- added: TextExtension built-in methods “if” and “not”. See documentation for more details.
- fixed: building game with Unity Cloud Build. To make it work it is required to commit all generated files and call Articy.Unity.Editor.CloudBuild.PrepareForCloudBuild as a pre-export method.
- fixed: clearing global variable listeners when enter/exit play mode
- fixed: RemoveAllListeners in ObjectNotifications didn't removed references to methods that belongs to destroyed objects
- fixed: ArticyTextExtension used a locakey we didn't intended for localizing a Boolean value from a property token with nested articy objects (e.g. id.feature.refStrip<42>.feature.boolProp)
- fixed: type of conditions/instructions not properly set on ArticyProperyInfos
- fixed: invalid cast exception when using ArticyObject as type param for generic method ArticyPropertyInfo.GetValue
- fixed: access result or raw string of conditions/instructions in TextExtension
- fixed: custom method arguments parsing in TextExtension for string args which contained commas
- fixed: operators < and <= in articy scripts


If you encounter any problems with the changes in the plugin please let us know and if necessary you can go back to the previous versions found here.

Best regards

Chris
User avatar
[Articy] Christian Schildt
Articy Staff
Articy Staff
 
Posts: 62
Joined: Tue 16. Jan 2018, 17:03
Location: Bochum

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