First of all, congratulations and thank you for supporting UE4 community with your latest plugin beta release. It's been highly anticipated with some of the UE developers including myself.
In my Widget BP I'm trying to display a picture from the project assets. I found a node "Load as Texture" with Texture output but the Brush in the Widget requires Texture 2D. Therefore I'm unable to make the node connection from "Return Value" to "Texture (see the attached screenshot). What is the proper (or Nevigo's intended) way to get the picture as a Texture 2D from a project asset?
I'd like to share some of my experience with the plugin and also have some tips from the UE4 developper perspective. Would this forum be a proper medium for this?