Playing VOs?

Wed 28. Mar 2018, 23:42

Good day, everyone

How can I play VOs attached to the dialogue fragment as in VO helper video? All I can find is a "Load as audio" node and that's it. I can't get an actual wave reference from it

Thank you for your answers
Roland_Price
 
Posts: 9
Joined: Wed 28. Mar 2018, 23:09

Re: Playing VOs?

Tue 3. Apr 2018, 12:35

I haven't tried it myself yet but this should bring you closer to resolving this task:

1. In content browser create a MediaPlayer asset:
Image

2. In your Actor (preferably PlayerController) create a MediaSound component.

3. In the Details panel of the MediaSound component find the Media section and use the created MediaPlayer asset to set the Media Player variable:
Image

4. Load the VO asset from articy and play:
Image

Hope this helps.
dread
 
Posts: 19
Joined: Wed 29. Nov 2017, 14:10

Re: Playing VOs?

Tue 3. Apr 2018, 23:14

Thanks for the answer!

But I'm afraid that's all I have in the menu and no Media player asset can be created (
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Roland_Price
 
Posts: 9
Joined: Wed 28. Mar 2018, 23:09

Re: Playing VOs?

Wed 4. Apr 2018, 07:55

The content browser is located at the bottom. If you can't see it go to menu: Window->Content Browser->Content Browser 1. Then just right click an empty space or click Add New button and you should be able to create the MediaPlayer asset.
dread
 
Posts: 19
Joined: Wed 29. Nov 2017, 14:10

Re: Playing VOs?

Wed 4. Apr 2018, 08:35

I meant that there's no such point in the menu, please see attached picture
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Roland_Price
 
Posts: 9
Joined: Wed 28. Mar 2018, 23:09

Re: Playing VOs?

Wed 4. Apr 2018, 08:57

It looks like you have the Media Player plugin disabled. Head to Settings->Plugins and enable the Media Player Editor plugin.
dread
 
Posts: 19
Joined: Wed 29. Nov 2017, 14:10

Re: Playing VOs?

Wed 4. Apr 2018, 15:37

Thanks a lot, forgot that I've disabled it for testing purposes. Nevertheless this is not working so far, trying to figure out why. Also media player does not look like a production solution, more like proof of concept. Maybe Nevigo has some plans for a proper wave playing implementation?
Roland_Price
 
Posts: 9
Joined: Wed 28. Mar 2018, 23:09

Re: Playing VOs?

Wed 4. Apr 2018, 16:11

This print string always returns false. Should it be this way?
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Roland_Price
 
Posts: 9
Joined: Wed 28. Mar 2018, 23:09

Re: Playing VOs?

Wed 4. Apr 2018, 16:15

No, check if your Load as Audio return value is valid. Make sure that you've passed correct technical name to GetObjectByName.
dread
 
Posts: 19
Joined: Wed 29. Nov 2017, 14:10

Re: Playing VOs?

Wed 4. Apr 2018, 20:04

No to the first one and yes to the second one :)
Roland_Price
 
Posts: 9
Joined: Wed 28. Mar 2018, 23:09

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