Hi all. I have a problem with storing information about materials of my game.
I have Ore_1 that can be refined to 40-50 units of Mineral_1 and 10-20 units of Mineral_2
Ore_2 that can be refined to 4 different minerals for example.
So I need a table in my Ore template where i can describe refining properties of it.
With a strip I can only reference entities, but I need to reference entities binded with some values, make a table with entities and number, not just a strip.
What is the best convenient aproach to implement this idea in a:d?
Thanx.