I have a project that I started in Unity 2017.1 and it works great. But trying the same project in Unity 2017.2 (beta8 & beta9) results in many errors like this, and my flow does not run.
Could not load or find language file for package "All objects" for language "en"
UnityEngine.Debug:LogWarningFormat(String, Object[])
Articy.Unity.ArticyLocalizationManager:SwitchLanguage(String, Boolean)
Articy.Unity.ArticyLocalizationManager:Reset()
Articy.Unity.ArticyDatabase:EnsurePackages()
Articy.Unity.ArticyDatabase:InternalGetObject(UInt64, UInt32)
Articy.Unity.ArticyDatabase:GetObject(UInt64, UInt32)
Articy.Unity.Editor.ObjectPicker.ArticyObjectPicker:CreateSingleLineContent(UInt64)
Articy.Unity.Editor.GUI.ArticyGUI:ArticyPropertyObjectField(Rect, SerializedProperty, Boolean)
Articy.Unity.Editor.PropertyDrawer.ArticyRefDrawer:OnGUI(Rect, SerializedProperty, GUIContent)
UnityEditor.EditorGUILayout:PropertyField(SerializedProperty, GUIContent, GUILayoutOption[])
Articy.Unity.Editor.ArticyFlowPlayerEditor:OnInspectorGUI()
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)