I'm having some problems with locating an issue which prevents me to export the Unity package through Articy. I am running the Steam Flex version of articy:draft 3.
Here's the callstack:
- Code: Select all
2019-07-24 11:28:16 P-0000001B [E]: Custom Export failed
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articy:draft
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Username: karuo
MachineName: NerdmobileOmega
OS: Microsoft Windows NT 6.2.9200.0
Time: 2019-07-24T11:28:16
Debug-Build: False
64-Bit build: True
64-Bit system: True
ThreadName: P-0000001B
Exception
=========
NullReferenceException
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System.NullReferenceException: Object reference not set to an instance of an object.
at Articy.Models.Assets.Manager.AssetManager.GetRedirectionSafeFullFilename(Asset aAsset)
at Articy.Editor.Export.Custom.CustomExporter.GenerateObjectDataForModel(BusinessModel aConstraintedModel, TypeLayoutInformation aTypeLayout, Dictionary`2 aPackageLocalizedStrings)
at Articy.Editor.Export.Custom.CustomExporter.WritePackages(Dictionary`2 aPackageLocalizedStrings)
at Articy.Editor.Export.Custom.CustomExporter.Start()
at Articy.CustomExports.RuleSetExporter.Execute()
at Articy.Editor.Commands.ExportProjectOrder.BackgroundWorkerOnDoWork(Object aSender, DoWorkEventArgs aDoWorkEventArgs)
at System.ComponentModel.BackgroundWorker.OnDoWork(DoWorkEventArgs e)
at System.ComponentModel.BackgroundWorker.WorkerThreadStart(Object argument)
Source: ArticyModels
A screenshot of the export settings is in the attachments.
Please advise!