Is there a limit to how many Articy Flow Players you can have in your project? We're using one "master" flow player to handle the overall game flow, but what I want to do is use a flow player to manage an NPC's AI. So each NPC would have their own flow player and their own little flow segment that would do the normal stuff.
Example: We use something we call an ActionList to make the characters perform things. Like walk to this point, do an animation, say something, walk to send point, do an animation, say something, walk back to first point etc.
Now that's all one Flow Fragment that we parse ourselves. But...we'd like to add more intelligence so, for example, and the end of the loop above instead of just repeating we'd traverse to a Conditional node, which would analyze the conditions, then either go back to the first ActionList or on to another one, etc.
We'd be extra careful that no Articy Flow Player would be working on the same fragment at once, but our designer loves using Articy and we're really hoping he can use it to "program" AI and not just game flow.
Thanks!
-Mo