I think the object list should be hidden by default in Articy plugin or (it`s better i think) it should be moved to other editor window.
[Nevigo] Nico Probst wrote:Could you please check if the display gets better or worse once you enter a filter? If it stays bad, it is in fact related to a large amount of text and not necessarily the amount of objects.Nico
[Nevigo] Nico Probst wrote:I didn't want to make much UI if not necessary, currently all fits into that window. But that view is a good way to see "Ah the plugin worked fine!".Normally the database view or object list is built in a way to work independant of the amount of the objects, but something seems to go wrong.
Nico
Nico this fine while you are working with very small project like Articy demo projects. But whily working with real project this window used for:
1. Testing localization
2. Enable/Disable auto load packages
3. Finding Articy object for testing localizaion and export.
The 1 & 2 used very often while "Objects" look like rarely used functionality. UI lists in Unity is slow. Very slow. And when you have a list of several thousand elements, it is impossible to use.
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