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Branch Class

Single choice inside the traversal logic.
Inheritance Hierarchy
SystemObject
  Articy.UnityBranch

Namespace:  Articy.Unity
Assembly:  ArticyRuntime (in ArticyRuntime.dll) Version: 1.0.3
Syntax
C#
public sealed class Branch

The Branch type exposes the following members.

Properties
  NameDescription
Public propertyBranchId
Gets the branch id.
Public propertyDefaultDescription
Gets a default description for the branch.
Public propertyIsValid
Gets a value indicating whether this branch follows a valid path.
Public propertyOriginPinId
Id of the input pin from which the branch comes from.
Public propertyPath
Gets the path of the branch.
Public propertyTarget
Gets the target of the branch, the target is one of the set stops.
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Remarks

This contains one logical branch found while traversing the flow. You can pass a branch to the Play(Branch) method, to continue flow traversal.

See Also