FlowPlayerFinishFlags Enumeration |
Configure how the flow player works on stop nodes and branches.
Namespace:
Articy.Unity
Assembly:
ArticyRuntime (in ArticyRuntime.dll) Version: 1.0.3
Syntax [FlagsAttribute]
public enum FlowPlayerFinishFlags
Members
| Member name | Value | Description |
---|
| BreakOnStopNodes | 1 |
Stops finishing the flow when encountering a node with the corresponding flag set on pauseOn.
|
| TraverseThroughNonScriptNodes | 2 |
Includes flow fragments, dialogues, dialogue fragments and hubs.
|
| EvaluateOnBranches | 4 |
On a branching point the input pins of possible targets will be evaluated. Continues only if there is exactly one branch.
Can only work when ignoreInvalidBranches is set to true.
|
| All | 7 |
All flags set.
|
| None | 8 |
None set.
|
See Also