Asset property sheet

Just like most articy:draft objects, assets have a property sheet to view all its details and a preview. Asset property sheets have two tabs, a "Gerneral" tab and a "Template" tab.

"General" tab

A preview image of the asset shows you either a thumbnail in case of image-type assets or the file type icon from the Windows registry.

In addition to that, the following information is part of the gerneral tab:
  • File type - e.g. "JPEG image"
  • File size
  • File path - path to the imported file
  • Original source - path to the folder from where it was originally imported
  • Image Dimension - for image-type assets the width and height (in pixel) is displayed here

The description field 4 allows entering textual information about the asset, e.g. the copyright, the artist who created the asset or even information about the level of finishing.
There are no restrictions on how to use the description field. You can even paste script code here if that benefits your use case, or define your own markup language. It'll all end up being exported with your project data and ready for use in your tool-chain.

A technical name 10 can be given to ease the handling of this asset when parsing the XML export or using the articy:draft API

The External ID is normally empty but can be filled with an ID this asset carries inside another application. Using this external ID provides an convenient way of opening the asset within another application. Read here to learn more.

The Object ID is the primary ID to identify any object within articy:draft. Normally you do not need to bother about this ID and you can't change it anyway.
In previous versions this was a GUID but now we changed it into a 64-bit Integer. This is important to know if you use the articy:draft API because instead if handling GUIDs you now need to handle this new ID type.

"Template" tab

If you have created a template for assets (i.e. "Copyrighted Artwork"), you can assign the template to this asset using the template selector 5. The "apply color"-button 6 copies the default color specified in the template onto the location.
For example, if all your "copyrighted artwork" shall appear in a warning red, you can specify this as the template's color. Assets that were created without a template assigned have the location's default color. After having assigned your template, you can choose to overwrite the location color with the "red" from the template.

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