Articy blog

What's new in the games industry and with articy:draft?

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Narrascope Talks

Some of the most insightful talks recorded at NarraScope 2019

Articy has a new look

Articy is happy to announce an exciting change in our visual identity as part of our re-branding.

Digital Dragons impressions and notes on our favorite talk of the conference

This year our team at Articy Software returned to Krakow at Digital Dragons, one of the biggest game industry events in Central Europe.

Conferences in May 2019

The second half of May this year is packed with interesting conferences and we had quite the debate internally on where our teams should go.

articy:draft 3 releases “Design My Next Game” feature!

With our newly released feature, our software intelligently knows what your next game will be based on your saved projects within articy:draft 3.

Personal online training session

Every project is different and articy:drart 3 is designed to offer enough flexibility to tailor to the specific needs of each project. But how does one go about finding the best way to get the most out of our tool?

Visiting Clash of Realities

Clash of Realities 2018 is just over. Because of a tight schedule we only managed to take part in the Summit day, on Tuesday the 13th of November.

Interview: Robot Gentleman – 60 Parsecs! – Gamescom 2018

At Gamescom in Cologne we finally managed to sit down with Radek from Robot Gentleman to talk about their game 60 Parsecs!

Interview: Playmind – The Inner Friend – Gamescom 2018

Médéric from Playmind was kind enough to sit down with us at a busy Gamescom day and talk to us about what makes The Inner Friend a unique experience.

Interview: Mikolai Stroinski @ Digital Dragons 2018

This is our 2nd interview from this year’s Digital Dragons conference in Poland. Here we spoke to Mikolai Stroinski, best known for his score for Witcher 3.

Interview: Mila Irek @ Digital Dragons 2018

At this year’s Digital Dragons conference in Poland, we were pleased to meet with Mila Irek from MuHa Games.

In-Depth Interview Grimlore Games – SpellForce III

We spoke to Grimlore, the developers of Spellforce III about the development process, what was easy to accomplish and what were some kind of hurdles.

articy:draft 3 importer plugin for Unreal Engine 4 now available on GitHub

If you are a user of both articy:draft 3 and Unreal Engine 4 you might have waited for this for some time: the articy importer for UE4!

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