Articy blog

What's new in the games industry and with articy:draft?

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Meet Marco

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Say hi to Marco, our new Product Designer at Articy.

Mel Taylor joins Articy

Say hi to Mel, our newest Reality Shaper in Product Design.

articy:draft Tutorial: How to improve project structure with Nesting

How to improve project structure with the help of nesting and annotations

articy:draft Tutorial: Access object properties with scripting

How to access object properties and use them in conditions and instructions

articy:draft 3 Command-line Switches

articy:draft 3 offers a multitude of command-line switches to add or modify parameters of the app. In this post you will see how to use them and find an extensive list of available commands.

Version 3.1.31 of articy:draft 3 out now

Version 3.1.31 of articy:draft 3 is available now. It comes with bug fixes and a number of quality of life improvements.

articy:draft used as modding tool for SpellForce 3

SpellForce 3 not only used articy:draft for content creation, but employs it as a modding tool now, allowing the players to get creative themselves.

Meet Daniela our newest hire

Get to know Daniela, our brand new office manager!

The articy:draft #StayHome #StaySafe initiative

Articy Software is offering temporary upgrades to support game writers and narrative designers in response to Coronavirus

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A warm welcome to our new hires

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Get to know Doǧa and Stefan!

Articy:Draft First Steps Tutorial Series
L18 Wrap up

New to articy:draft? This tutorial series will get you game writing and designing in no time!

articy:draft First Steps Tutorial Series
L17 Conflict Search

New to articy:draft? This tutorial series will get you game writing and designing in no time!

articy:draft First Steps Tutorial Series
L16 Location Editor

New to articy:draft? This tutorial series will get you game writing and designing in no time!

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