Creating new projects

Creating projects


Click "Create new project" below the welcome screen's project selector. This'll bring up the project creation assistant.
The neccessary information for creating a new articy:draft project are divided into 2 to 4 pages.
They are
  • General information
  • Project structure
  • Partitioning MULTI-USER
  • Source control MULTI-USER
Fill out the fields and click "Finish".

"Creating a new project"


General information SINGLE-USER MULTI-USER


Click "General Information" in the navigation bar on the left of the project creation assistant to get to the "General Information" page.

Project name


This is the name of your project as it will be displayed in the project selector on the welcome screen.

Detail name


If you want to add some kind of remark or explantion text (e.g. "internal test", "GDC demo", "release") you can add a subtitle to further describe the project. The detail name will also be shown in the project selector:

Cover image


This will be your project's avatar image, used in the project selector.

 
Project name, detail name as well as the cover image can be also changed at a later point of time, so you don't have to bother too much when just creating your new project.

Project folder


articy:draft will store all data related to your project in this folder. If you import images, documents or other files, they will also be copied there.

 
It is possible to move the location of your project's working copy even after the project has been created. Read here for more details.


Project structure SINGLE-USER MULTI-USER

If you don't want to start with an empty piece of paper, articy:draft can populate your project with chapters and folders as a starting point. Go to the "Project structure" page for auto-population options.


This feature saves you time if you already know how your project will be structured. If you're not sure about this, you can leave this empty and start from scratch. Regardless of the choices you've made here, you can change your project's content at any time.

Amount of Chapters


articy:draft will subdivide the story flow into chapters and create them according to your specification. Chapters will be created on the topmost flow level and named "Chapter 01", "Chapter 02", and so on.

Entity folder structure


articy:draft can create a resonable sub-folder structure below the "Entities" system folder. The following sub-folders will be created:
  • Empty: None
  • Game: Players, NPCs, Items, Objects
  • Film / TV: Main characters, side characters, props
  • Book: Main characters, side characters

Amount of Locations


articy:draft will create locations based on your specification. Locations will be created below the "Locations" system folders.

Asset folder structure


articy:draft can create a resonable sub-folder structure below the "Assets" system folder. The following sub-folders will be created:
  • Empty: None
  • By chapter: A folder will be created for each chapter (see above)
  • By location: A folder will be created for each location (see above)
  • By file type: Images, Videos, Documents, Audio files, Misc
  • By content: Characters, World, Items / Props, Miscellaneous

Partitioning MULTI-USER


Click "Partitioning" in the navigation bar on the left of the project creation assistant to get to the partitioning options.

The concept of multi-user collaboration is built around "partitions". A partition is a data package that contains a part of the project (e.g. "Entities") and can be claimed by a user. When a user wants to edit one of the objects in a partition, he has to claim the entire partition. It is then read-only for all other users.

Depending on your project and team, different partitioning granularities can make sense. On a range from "Only one partition: The project" down to "One partition for each object", everything is possible. If you have a lot of people working on your project at the same time, many small partitions may be the ideal choice for you to avoid stalls.

There are currently two partitioning templates available (see below). You can also change the partitioning later and in greater detail as a project administrator. See exclusive mode for details.

Basic partitioning

Only the top-level system folders are made "partitions": Flow, Entities, Locations, etc.

Detailed partitioning

All top-level system folders are made partitions. In addition, they are broken down into a structure of sub-folders which are also partitions.

Source control MULTI-USER

See here to learn how to connect with Subversion or Perforce for versioning.

Editing the main project partition


When creating a new project the new project assistant allows to input general project data like name and cover image. But this data can also be changed in the later course of the project. Just open the project exclusively and right-click the main project entry in the navigator. This opens the context menu. Choosing Open properties shows the general project data.



In this property view you are able to change
  • Project name
  • Detail name
  • Cover image

Once you have change the data according to your needs, you need to "Apply" or "Reset" those changes by clicking on the according button.

Finally, close the project to distribute the new project data to all other team members and to make the project available for collaboration again.