Localization - What's this?

"Localization feature overview"


With articy:draft X we took it upon ourselves to make the whole localization process easier to handle. You can now set up your project with multiple languages. This means the language data becomes articy data and can be used in technical exports, for example directly to Unreal or Unity.



You can do your localization work directly in articy or make a customizable localization export to Excel for any target language and import the data back into articy:draft.
In addition to handling localized text, voice-over lines can also be imported into articy:draft, paired with the corresponding text and then exported to the game engine for the complete package.